Our self-learnable, interactive digital content programs make for a highly stimulating and effective learning experience because of the company's rigorous processes that could be the envy of established publishing houses or organizations that serve training and learning needs.
Our Instructional designers keep track of the latest developments in the field of e- learning. We make sure that every product that we develop, matches the contemporary standard. Our expertise in Instructional strategy development and Learning theories help us decide the right way of course delivery to impart the best results.
To optimize the strengths of the digital medium and enhance the learning experience, each of our programs has:
- Built-in interactivity, both implicit and explicit, so that the content enables learners to work through the material, rather than only read or listen to it — as is the case with most e-learning content available in the market today. Our premise is that learners want to read a book, listen to a teacher, but WORK with a computer. The interactivity is designed to make the learning experience better than what the best of human mentors could provide.
- Cutting-edge multimedia capabilities that enrich the learning experience and allow learners to visualize concepts that may otherwise be difficult to understand.
Further, any and every client requirement — content, design, technical, compliance standards, and even culture-specific — are plugged in to each of our e-learning products.
The whole process of curriculum development has four stages. Utmost care is taken to make sure that the content goes go to next process only after a thorough review and quality check.
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Designing the course structure to effectively meet client's objectives |
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Consolidating technical specifications |
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Content collation and patterning |
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Clarifying with the client if there are any contradictions and resolving them |
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Instructional designing and developing instructional strategies to effectively facilitate learning in each of the concepts outlined in the course |
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Development of prototype |
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Instructional content development |
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Technical review |
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Visualization |
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Graphic design |
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Programming of review exercises and other course features |
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Integration |
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Testing |
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Delivary and deployment |
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Support and maintenance |
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